Iteration Structure
Though programming can involve complex algorithms and high-level mathematics, and ultimately of course all programming languages depend on complex interfaces with the circuitry and hardware of the computer as well as the complexities and machinations of the source code, not all or even most features of common programs are actually all that complex or difficult to design, create, and implement. There are many parts of programs that are fairly simple architectural features, and even though these features can be quite complex in the ways in which they can be linked together and used to derive specific actions or results, they are ultimately fairly basic in their design and their operations (Dunphy 2011; Schmalz 1997). The term "control structures" refers to a variety of such architectural chunks that re used to tell a program where to go and what to do next, as very few programs function in a purely linear fashion (Soulle 2010). This paper will focus on one specific type of control structure and a possible application for it: the iteration structure.
Iteration structures are often simply called loops, as this is in fact what they are -- they are structures within a program that call for the repetition of the same series of steps/manipulations to take place until certain criteria are met...
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